This patch changes the classic vanilla FF6 chocobo into the Final Fantasy Tactics variant (courtesy of FFRK) (I took the sprite, reworked it/edited it to make it fit/work in game, and recreated the missing poses from scratch)

This includes it's overworld sprite, mode 7 sprites (riding and dismounting) and finally it's in battle sprite as well

nothing else should conflict or change in game (both headered and non headered versions are available, just make sure you back up your rom)

WARNING

there was an unavoidable hiccup with the battle graphics of the chocobo, for some reason, due to how programmers made the game, for reasons yet explained, the in battle chocobo graphic shares a pixel with Relm's chocobo brush weapon graphic, so in order to keep the chocobo and keep her weapon graphics in tact, I changed the chocobo brush weapon graphic to that of the magical/rainbow brush, this was unfortunately unavoidable so just be warned

(also spell palette 168 was slightly tweaked in order for the new chocobo battle sprite to match up with the others)



for those that want to know which offsets were affected then here you go 

offsets effected:
126BA8-126BA9
133FC6-133FD7
14AB9A-14AEF6
183400-183FFC
2CE5F0-2CE5F1
2EB21E-2EB21F
2F4A46-2FE3BB


feel free to use but please give credit 

created by: Supah Sayin Rick / SSJ Rick